kaihimotama
amywinterbreeze:

mishaswhore:

asktheoakenshieldbros:

goquackyourself:

fuckyeah-kasumisty:

can-you-feel-the-gay-tonight:

a-big-guy-named-tiny:

SCIENCE!

science has figured out how to open a portal to hell

  #holy shit #imagine doing this in the middle ages #you could rule a small town through fear  

It’s Cthulhu!!!!!!!!

sand
alcohol or lighter fluid
sugar  
Mix 4 parts powdered sugar with 1 part baking soda. 
Make a mound with the sand. Push a depression into the middle of the sand.
Pour the alcohol or other fuel into the sand to wet it.
Pour the sugar and baking soda mixture into the depression.
Ignite the mound, using a lighter or match.


Oh tumblr, what would we do without you.

REBLOGGING AGAIN FOR THE EXPLANATIONGadzook, watch me summon a demon

amywinterbreeze:

mishaswhore:

asktheoakenshieldbros:

goquackyourself:

fuckyeah-kasumisty:

can-you-feel-the-gay-tonight:

a-big-guy-named-tiny:

SCIENCE!

science has figured out how to open a portal to hell

It’s Cthulhu!!!!!!!!

  • sand
  • alcohol or lighter fluid
  • sugar  
  1. Mix 4 parts powdered sugar with 1 part baking soda. 
  2. Make a mound with the sand. Push a depression into the middle of the sand.
  3. Pour the alcohol or other fuel into the sand to wet it.
  4. Pour the sugar and baking soda mixture into the depression.
  5. Ignite the mound, using a lighter or match.

Oh tumblr, what would we do without you.

REBLOGGING AGAIN FOR THE EXPLANATION

Gadzook, watch me summon a demon

bythegods

bythegods:

Weyland the Smith

You want a sound pantheon? Give the smith some love. The difference between Weyland (or Wayland, or Weland) and some of the other popular smith-gods, like Hephaestus or Ptah, is that Weyland wasn’t a born deity; rather he was of a top-notch mortal lineage, and his wonderful talents and glorious/horrifying deeds carried him through to fame and godhood.

I mean, his deeds were definitely significant enough to be remembered, but not necessarily in a positive way. Hey, it’s not for me to judge, I guess—you decide if this guy’s worth revering.

So: Weyland and his two brothers lived with three Valkyries, rocking a romantic, mythical Full House kind of vibe. After nine years of bliss, the Valkyries left the brothers. Completely enamored, Weyland’s brothers went after them, but ol’ Weyland stayed behind, weeping obsessively over a beautiful ring that his Valkyrie-love had left him.

Now, this King named Niðhad had heard good things about Weyland’s craftsmanship, and he did what any evil king would do: he kidnapped Weyland while the smith was asleep, hamstrung him, imprisoned him on an island, and forced him to forge items of immense value. The ring Weyland had received from his Valkyrie ex-girlfriend was given to the evil King’s daughter, Bodvild.

At this point, Weyland decides to stop being a victim in a big, horrifying way. He kills the King’s sons when they come to visit him, makes goblets from their skulls, jewels from their eyes, and a brooch from their teeth—we’re still at the top of his slippery slope, if you can believe it. He then sent the goblets to the King, the jewels to the queen, and the brooch to Bodvild, the King’s daughter.

When Bodvild, who seemed unable to take a gruesome hint, came to Weyland and asked him to repair the ring of his ex-girlfriend that she’d been given, Weyland placed the cherry on top of his insane transformation by raping her, fathering a son, and then ESCAPING ON SOME MAGIC WINGS HE MADE. The psychological impact of revenge like this is difficult to process, I know. Damn, Weyland.

Regardless of how tragic, insane, and downright strange he was, Weyland’s story was a popular one. He was referenced in several Old Norse and English poems, including Beowulf, (quoted here from Wikipedia):

"No need then

to lament for long or lay out my body.

If the battle takes me, send back

this breast-webbing that Weland fashioned

and Hrethel gave me, to Lord Hygelac.

Fate goes ever as fate must.”

Dafuq? Man…Didn’t see that coming

obscurevideogames

obscurevideogames:

Twin Squash (Sega - arcade - 1992)

ultrace:

Advice to future game developers: if you’re going to create a game in a genre that’s currently crowded, such as the versus-puzzle-game-where-you-drop-blocks-on-your-opponent population was in 1991 when Sega released Twin Squash, make sure your gimmick is good, something unique. If, during the design meetings someone suggests that your hook might be, say, still images of a rogue’s gallery that couldn’t even form its own Breakfast Club, go find a ruler and then beat them to an inch of their life.

Seriously. Someone thought that a clown, Robby the Robot, a frog prince and Frankenstein’s Monster all would fit well in the same game. And they start you off with the clown, like he shouldn’t be the terrifying final boss of whatever game he’s in.

I concur